ICELW 2019 Program

The complete ICELW 2019 program will be announced in early April and will feature keynote speeches from Meredith Broussard, noted researcher and data journalist, and author of Artificial Unintelligence: How Computers Misunderstand the World; and renowned cognitive psychologist, author, and podcaster Dr. Scott Barry Kaufman, whose books include Wired to Create: Unraveling the Mysteries of the Creative Mind.

The titles of proposals that have been accepted for ICELW 2019 are below:

A Cloud-based Portal for Professional Development of Technology Educators in Nigeria and the Emerging Virtual Classroom
A Humanoid Robot Tutor In An Escape Room Activity: Insights From A Pilot Study
A Language Learning App: A Blended Learning Approach
A Supportive Information Assistant on Mobile Devices for Non-Technical Students Learning Programming
Automatic Assessment of University Teachers’ Levels of Critical Thinking
Brain-Centric Design Transforms a Learning Community immediately and Forever
Capturing and Deploying Experience Through Engaging and Developmental Computer-based Simulations
Change Management: A Make or Break Factor in e-Learning Implementation
Creating 508-Compliant and Accessible Word Documents for Your eLearning Course
Design and Assessment of the DARPA Digital Tutor for Information Technology
Domains of Learning and Levels of Understanding
E-Learning Best Practices to Achieve the ISO 9001 Certification Standard
E-Learning Course Design for Complex Problem Solving in Software Engineering
eLearning in Developing Countries: Opportunities, Challenges, and Success Stories
Electronic Learning in the Faculty of Education, Babcock University, Nigeria
Emoji Usage in Organizational WhatsApp Groups
e-Portfolio and Reflection: Powerful Pedagogical Tools for Learning
Exploring Virtual Reality for Empathy Education: a Case Study with Frontline Workers in the Aviation Industry
Extended Reality in Education: The Augmented Professor
Factors Influencing the Behavioral Intention to Use E-learning
Hearables for Workplace Learning
How Can We Produce Video Lectures for Online Courses Like a TV Series?
How E-Learning Can Increase Faculty Motivation in Higher Education
How to Create Great Digital Learning that Works
How Video Can Help—or Hinder—eLearning
Immersive VR Worlds in e-Learning
In Search of Quality Standards: A Monitor for APEL (Assessment of Prior Experiential Learning)
Interactive Visualization, Virtual and Augmented Reality to Enhance Teamwork, Situational Awareness, Contextual Intelligence and Cognitive Retention
Internationalization and Intercultural Competence Among Undergraduate and Graduate Students in School-Based Professions through e-Learning
Learn2Analyze: An Academia-Industry Knowledge Alliance for enhancing Online Training Professionals’ Competences in Educational Data Analytics
Learning and Talent in High-Consequence Industries
Managing Resource Deficiency and Effective Technology Use: A Perspective of Indian Schools
mHealth Learning and App Development with No Coding Required
OpenSAP: Why are Enterprise MOOCs Working?
Paper-lined Cubicles: Deconstructing Workplace Trends in Digitization of Learning and Knowledgebase Resources
Recommendations for Mobile Learning-Supported Internet of Things Courses
Scaffolding Successful Mobile Experiences for Frontline ESL Workers: An Exploratory Study
Simple Strategies for Solving the Visual Design Challenges of Online Learning
Simplifying the Creation and Delivery of eLearning
Social Networks in Media Education: A Case from the Republic of Georgia
Strengths & Opportunities Associated with a Technology-Driven and Dependent Education Program: Competency Based Education (CBE)
Success Factors and Problems Identified in a Study of Online Courses in Pakistan
The Development of An intelligent e-learning System
The Gamification of Education: Examples of Collaborative Training Projects between Corporate and Higher Education Institutions
The Inverted Classroom in Workplace Learning: Digital Transformation and the Connection of New Learning-spaces
The Just-in-time Flipped Classroom: A New Way to Learn English in a Teacher Education Setting
The Uses of Simulations in Teacher Preparation Programs
Trialogical Learning: Enabling Collaboration among Multidisciplinary Students
Using a Recommender System to Suggest Educational Resources and Drawing a Semi-Automated Concept Map to Enhance the Learning Progress
Using Artificial Intelligence in Music Education to Take Advantage of the Dyslexic Students Strengths to Mitigate their Weaknesses
Using Electronic Mentoring to Support Beginning Special Educators
Using Online Learning to Teach Science: A Case Study of New Graduate Teachers
Virtual Reality: A Real-World Hilton + SweetRush Case Study
Work, Family and School: Balanced Post-Graduate Programs for Full-Time Workers in Finland
XReality Trends and Research in Construction Safety and Health